Tag Archives: game controllers

Let’s go german with Arduino video Tutorials – auch auf Deutsch

via Arduino Blog

Arduino Esplora Video Tutorial

(Den Text auf Deutsch findet Ihr weiter unten)

Today we are announcing the first of a series of video tutorials in german created in collaboration with our friend Max, founder of MaxTechTV and published on Arduino channel on Youtube.

The tutorial of this month explains how to turn your Arduino Esplora into a customized computer gamepad to play any of your videogames. And it’s just the beginning to start the real fun of personalizing the controller: what about configuring it to start a special weapon with a shout using the microphone, included in the board? The options are endless! (here’s the tutorial in english)

For this example we configured the code to be suitable for SuperTuxKart, an open-source racing game we love to play during our breaks!

Enjoy the video below and share with us your new projects made with Esplora, or other Arduino boards, joining our official Flickr Group.

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Wir freuen uns heute das erste Video einer Reihe von Videotutorials auf deutsch veröffentlichen zu können. Die Tutorials werden in Zusammenarbeit mit unserem Freund Max, Gründer von MaxTechTV produziert und auf dem Arduino YouTube-Kanal veröffentlicht .

Das Tutorial des Monats April erklärt wie man den Arduino Esplora  in ein individuelles Gamepad für den Computer verwandeln kann, um jedes beliebige Videospiel damit zu steuern. Und das ist nur eine von vielen tollen Möglichkeiten den Controller zu personalisieren und anzupassen: Wie wäre es das eingebaute Mikrofon zu nutzen, um über einen Sprachbefehl eine ‘Special Weapon’ abzufeuern ? Die Möglichkeiten sind endlos! (Hier das Tutorial auf Englisch)

Für dieses Beispiel haben wir den Code angepasst, um damit das open-source Spiel SuperTuxKart zu steuern, ein Rennspiel, das wir auch gern mal in unseren Pausen spielen.
Viel Spaß mit dem Video! Ihr könnt Eure Projekte mit dem Esplora oder einem anderen Arduino Board in unserer offiziellen Flickr Gruppe teilen.

 

————————————————- Ankündigung

Du sprichst deutsch und möchtest uns dabei unterstützen einen Teil der Arduino Dokumentation in deine Sprache zu übersetzen? Wir haben schon angefangen und hier kann man unseren Fortschritt beobachten: http://arduino.cc/de/Main/Products.

Wenn Du uns helfen willst, schreibe Max (max @ maxtechtv.de) und er wird Dir erklären wie Du in das Gemeinschafts-Übersetzungsprojekt eingebunden werden kannst. Danke!

 

Learning Game Programming with Esplora at the Iron Yard

via Arduino Blog

Anne Mahaffey is an engineer with Analog Devices and was one of the beta testers for the Arduino Due. Anne’s been an ardent advocate for Arduino at Analog, and recently contacted us about a workshop she was planning with the Iron Yard, an accelerator in her hometown of Greenville, South Carolina. The workshop was to introduce kids to programming in Scratch, and to let them build their own game controller with Arduino. She had plans to do it the way many Arduino workshops go: introduce the kids to a little electronics, then a little code, then get them building. She happened to reach us about the time we were putting the finishing touches on the new Esplora, and since we had a good reationship with her as a beta tester, we suggested that she try the Esplora instead. We had a good feeling about it, but no one had used it for a class yet. But Anne’s game for anything, so she said yes.

Anne Mahaffey teaching with the Esplora

Anne Mahaffey teaching with the Esplora. Photo: Chris Brank

 

When she got the boards in hand, she was a bit skeptical:

“I won’t lie. The Esplora was not at all what I had in mind… what about the breadboard? The wires? The hookup diagrams? Isn’t that the fun part? Is it possible likely certain that my perceptions/opinions are being colored by my extremely specialized professional experience as an Analog/RF-centric Electrical Engineer?”

But she gave it a try. The results were promising:

“My first class was last night. I had 17 kids, mostly aged 10-12, if I had to guess. Each child (or sometimes, pair of siblings) had a parent. I had 5 or so volunteers, as I anticipated the first class would be the most challenging.

“It only took about 10 minutes to hand out Esploras, connect them, select correct board and port, and upload EsploraBlink. We had two Windows machines that we had to work with b/c they had many COM ports, so we needed to investigate which COM port was associated with the Esplora.”"

“In an hour and a half, I was able to send everyone home with a known working Esplora, which had run EsploraBlink, EsploraAccelerometer, and EsploraMusic; knowledge of how to select board, port, open example, upload to board, and open serial port; my e-mail, and a link to my tumblr… with the ability to ask me questions via both…

“Everyone, including parents were very engaged. They were very attentive, and I think everyone had a really good time!”

The Iron Yard Arduino Class. Photo: Chris Brank

We’re excited about this because it bears out what we’d hoped would happen with the Esplora: sometimes you want to learn about microcontrollers only a little bit, without a lot of time spent on the electronics. After her second class, Anne notes:

“It’s interesting now, to look at the differences in the approach that I’m able to take with the Esplora, vs. the approach I would have to take with [other boards and an electronics kit]… when working with breadboards, wires, etc, what’s you’re teaching is the hookup, and then you’re just loading an example, and hitting upload.  [you don't] really go into much detail on the program, and how it works.

Alternatively, I’m teaching the Esplora class with minimal focus on the “electronics,” and am able to focus on the programming.  I think this is going to work out well in the end… when we move on from the Esplora, the kids will have a much stronger understanding of all the programming aspects, and can focus on the electronics.”

We’re thankful that Anne was willing to take a risk with a brand new product, and we’re eager to hear more about her classes as they go along. We’re hoping this opens the doors for teachers who want to get students thinking about the relationship between software, physical interface, and hardware without having to run an electronics class. Keep an eye on Anne’s blog posts on the Iron Yard blog for further updates.

Meet The Arduino Esplora

via Arduino Blog

Here’s a new piece of hardware from your beloved OSHW project. The Arduino Esplora is meant for newbies and anybody willing to enter in the world of Arduino, without having to deal with breadboards or soldering. Shaped like a game controller, it’s designed to be used out of the box without extra parts since it comes with many sensors and actuators already on it.

Have a look at the Esplora Page on the Arduino site, you will find Arduino Esplora at Radioshack’s in its Retail Version (like the one you see on top) and soon on the Arduino Store and from our distributors in both Standard and Retail versions.

The Arcade Machine, by Timothy (15)

via Arduino Blog

[Timothy Zandelin], a 15 years old Arduino enthusiast has sent us his first Arduino Project, an arcade interface based on Arduino Leonardo.

The cabinet is made of 4mm HDF and were laser cut at “Fabriken” in Malmö. The red arcade sign in the top is produced in 5mm translucent acrylic. All design and construction drawings were made in Illustrator. I used an Arduino Leonardo to connect the joystick, buttons and the LED light.  The game installed, Superstar Chefs, is an old game developed by my dad’s cousins.

On the other hand, Timothy also built his own prototyping board to learn about how to use different inputs and outputs.

My prototype board was made with Fritzing.

It includes:

- 6 green 3mm LED’s,

- 11 resistors (6 330 ohm, 4 10K ohm and one 100 ohm),

-1 dip8 socket with an ATtiny45,

- 1 potentiometer,

- 4 pushbutton and header sockets.

I created this prototype board to easily get started with Arduino.

Timothy, welcome on board!