Tag Archives: Publications

Wireframe 2: The Blackout Club, Battlefield V anxiety, and more

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Momentum firmly established, we’re back with our brilliant second issue of Wireframe — the magazine that lifts the lid on video games.

And yes, we are continuing to write ‘video games’ as two words.

Blacking out

In our sophomore edition, you’ll discover all manner of great features, guides, reviews, and everything else you could wish for. In an exclusive interview, BioShock 2 director Jordan Thomas talks about The Blackout Club, his new co-operative horror game – which also features on our fantastic front cover! With inspiration coming from the likes of Stranger Things, you just know The Blackout Club is going to be something special.

We also hear from Battlefield V’s Creative Director Lars Gustavsson in a candid discussion about his own personal excitement — and apprehension — surrounding the launch of DICE’s latest in its nearly 20-year-old series.

And a lot more

Is that all? Of course not. Thomas Was Alone and Subsurface Circular creator Mike Bithell shares his personal perspective on the ever-changing shape of video games.

Issue 2 also takes an extended look at an RPG’s journey from tabletop to screen: it’s not easy to bring the likes of Cyberpunk 2020 to the world of video games, and CD Projekt Red, Chris Avellone, and others tell us just why that is.

We’re just spoiling you now, but there’s plenty more besides, such as:

  • The maths behind matchmaking and video game economics
  • The changing face of Mega Man, an enduring 8-bit icon
  • An indie game’s path from Japanese restaurant to Nintendo eShop
  • The simple yet effective AI behind Galaxian’s angry aliens

All of this is joined by news, previews, and reviews of everything gaming has to offer.

Buy Wireframe issue 2

Physical copies of Wireframe are available now in WHSmith, Tesco, and all good independent UK newsagents. Of course, we don’t like to limit your choices, so you’re able to buy direct from us, with worldwide delivery available.

There’s also the option to download issue 2 a free PDF if you’d like a handy digital version.

Subscription options!

Fancy putting your feet up and letting Wireframe come directly to you? In that case, you should take a look at our subscription options: pick up a sample six issues for a bargain price, subscribe for a full year, or get the digital edition directly to your smart device via our Android and iOS apps. To find out how to save up to 49% on Wireframe’s print edition, head to wfmag.cc/subscribe.

wireframe magazine

See you again in two weeks!

A wild HackSpace magazine appeared

HackSpace magazine issue 13 is also out today, and it’s pretty sweet. Check it out here!

HackSpace issue 13 front cover

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Wireframe issue 1 is out now!

via Raspberry Pi

Wireframe is our new twice-monthly magazine that lifts the lid on video games. In Wireframe, we look at how games are made, who makes them, and how you can make games of your own. And today, we’re releasing our very first issue!

Wireframe: the new magazine that lifts the lid on video games

Uploaded by Raspberry Pi on 2018-11-07.

The inaugural issue

In issue 1, Far Cry 4 director Alex Hutchinson talks to us about going indie. We look back at the British games industry’s turbulent early years; we explore how curves and probabilities shape the games we play; and we get hands-on with Nomada Studio’s forthcoming ethereal platformer, Gris.

Wireframe magazine

Plus:

  • Jessica Price on the state of game criticism
  • Portal squeezed onto the Commodore 64
  • Treasure — the iconic game studio at 25
  • Gone Home’s Kate Craig on indie game design workarounds
  • And much, much more…

About Wireframe magazine

Cutting through the hype, Wireframe takes a more indie-focused, left-field angle than traditional games magazines. As well as news, reviews, and previews, we bring you in-depth features that uncover the stories behind your favourite games.

Wireframe magazine

And on top of all that, we also help you create your own games! Our dedicated Toolbox section is packed with detailed tutorials and tips to guide you in your own game development projects.

wireframe issue 1 cover

Raspberry Pi is all about making computing accessible to everyone, and in Wireframe, we show you how programming, art, music, and design come together to make the video games you love to play — and how you can use these elements to build games yourself.

Free digital edition

We want everyone to enjoy Wireframe and learn more about creating video games, so from today, you’ll also be able to download a digital copy of issue 1 of Wireframe for free. Get all the features, guides, and lively opinion pieces of our paper-and-ink edition as a handy PDF from our website.

Wireframe in the wild

You can find the print edition of Wireframe issue 1 in select UK newsagents and supermarkets from today, priced at just £3. Subscribers also save money on the cover price, with an introductory offer of twelve issues for just £12.

For more information, and to find out how to order Wireframe from outside the UK, visit wfmag.cc.

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Brand-new books from The MagPi and HackSpace magazine

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Hey folks, Rob from The MagPi here! Halloween is over and November has just begun, which means CHRISTMAS IS ALMOST HERE! It’s never too early to think about Christmas — I start in September, the moment mince pies hit shelves.

Elf GIF

What most people seem to dread about Christmas is finding the right gifts, so I’m here to help you out. We’ve just released two new books: our Official Raspberry Pi Projects Book volume 4, and the brand-new Book of Making volume 1 from the team at HackSpace magazine!

Book of Making volume 1

HackSpace magazine book 1 - Raspberry Pi

Spoiler alert: it’s a book full of making

The Book of Making volume 1 contains 50 of the very best projects from HackSpace magazine, including awesome project showcases and amazing guides for building your own incredible creations. Expect to encounter trebuchets, custom drones, a homemade tandoori oven, and much more! And yes, there are some choice Raspberry Pi projects as well.

The Official Raspberry Pi Projects Book volume 4

The MagPi Raspberry pi Projects book 4

More projects, more guides, and more reviews!

Volume 4 of the Official Raspberry Pi Projects Book is once again jam-packed with Raspberry Pi goodness in its 200 pages, with projects, build guides, reviews, and a little refresher for beginners to the world of Raspberry Pi. Whether you’re new to Pi or have every single model, there’s something in there for you, no matter your skill level.

Free shipping? Worldwide??

You can buy the Book of Making and the Official Raspberry Pi Projects Book volume 4 right now from the Raspberry Pi Press Store, and here’s the best part: they both have free worldwide shipping! They also roll up pretty neatly, in case you want to slot them into someone’s Christmas stocking. And you can also find them at our usual newsagents.

Both books are available as free PDF downloads, so you can try before you buy. When you purchase any of our publications, you contribute toward the hard work of the Raspberry Pi Foundation, so why not double your giving this holiday season by helping us put the power of digital making into the hands of people all over the world?

Anyway, that’s it for now — I’m off for more mince pies!

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Wireframe: a new games magazine with a difference

via Raspberry Pi

We’re pleased to announce Wireframe: a new, £3, twice-monthly magazine that lifts the lid on video games.

Raspberry Pi is all about making computing accessible to everyone, and in Wireframe, we’ll show you how programming, art, music, and design come together to make the video games you love to play — and how you can use these elements to create games yourself.

Read on to find out how you can get a FREE physical copy of the first issue!

Wireframe magazine

Wireframe magazine — launching on 8 November

Cutting through the hype, Wireframe will have a more indie-focused, left-field angle than traditional games magazines. As well as news, reviews, and previews, we’ll have in-depth features that uncover the stories behind your favourite games, showing you how video games are made, and who makes them.

On top of all that, we’ll also help you discover how you can make games of your own. Our dedicated Toolbox section will be packed with detailed guides and tips to help you with your own game development projects.

Early-access offer: get a free copy of issue 1

Because we’re so excited about our new magazine, we’re offering you a free copy of Wireframe’s first issue! Simply sign up on our website before the 8 November (or while stocks last) to get yours.

Wireframe magazine

Click here to order your free copy of issue 1!

Each early-access edition of Wireframe will contain a rather tempting discount subscription offer, and will arrive around the time of launch (overseas deliveries may take longer, and may incur a small postage charge). Don’t hang around! Stocks are limited and once they’re gone, they’re gone.

Free digital edition

We want everyone to enjoy Wireframe and learn more about their favourite hobby, so you’ll be able to download a digital version of all issues of Wireframe for free. Get all the features, guides, and lively opinions of our first-ever paper-and-ink edition as a handy PDF from our website from 8 November.

Wireframe in the wild

You’ll find the print edition of Wireframe in select UK newsagents from 8 November, priced at just £3. Subscribers will save money on the cover price, with an introductory offer of 12 issues for just £12 launching at the same time as the magazine. For more information, and terms and conditions, transport yourself to the Wireframe website at wfmag.cc!

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Hello World Issue 6: Ethical Computing

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Join us for an in-depth exploration of ethical computing in the newest issue of Hello World, our magazine for computing and digital making educators. It’s out today!

 

We need to talk about ethics

Whatever area of computing you hail from, how to take an ethical approach to the projects we build with code is an important question. As educators, we also need to think about the attitudes we are passing on to our students as we guide them along their computing journey.

Ensuring that future generations use technology for good and consider the ethical implications of their creations is vital, particularly as self-learning AI systems are becoming prevalent. Let’s be honest: none of us want to live in a future resembling The Terminator’s nightmarish vision, however unlikely that is to come true.

With that in mind, we’ve brought together a wide range of experts to share their ideas on the moral questions that teaching computing raises, and on the social implications of computing in the wider context of society.

More in this issue

We’ve also got the latest news about exciting online courses from Raspberry Pi and articles on Minecraft, Scratch, and the micro:bit. As usual, we also answer your latest questions and bring you an excellent collection of helpful features, guides, and lesson plans!

Highlights of issue 6 include:

  • Doing the right thing: can computing help create ‘good citizens’?
  • Ethics in the curriculum: how to introduce them to students
  • Microblocks: live programming for microcontrollers
  • The 100-word challenge: a free resource to unlock creative writing

You can download your PDF of Hello World #6 from our website right now! It’s freely available under a Creative Commons licence.

Subscribe to Hello World

We offer free print copies of the magazine to all computing educators in the UK. This includes teachers, Code Club and CoderDojo volunteers, teaching assistants, teacher trainers, and others who help children and young people learn about computing and digital making.

Subscribe to have your free print magazine posted directly to your home, or subscribe digitally — 24000 educators have already signed up to receive theirs!

If you live outside the UK and are interested in computer science and digital making education (and since you’ve read this far, I think you are!), subscribe to always get the latest issue as a PDF file straight to your inbox.

Get in touch!

You could write for us about your experiences as an educator to share your advice with the community. Wherever you are in the world, get in touch by emailing our editorial team about your article idea — we would love to hear from you!

Hello World magazine is a collaboration between the Raspberry Pi Foundation and Computing At School, which is part of the British Computing Society.

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A list of Raspberry Pi books for #BookLoversDay

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While yesterday’s blog post covered YouTubers who create video tutorials about using the Raspberry Pi, today we want to focus on a more traditional medium in honour of #BookLoversDay.

Raspberry Pi books

Since we launched the Raspberry Pi back in 2012, staff and community members alike have been writing guides and projects books about our little green board, with some releasing them as free PDFs and others donating a portions of the revenue to the Raspberry Pi Foundation.

Here are a few of our favourite books, written by our colleagues and you, our glorious community.

Getting started

For beginners just entering the world of Raspberry Pi, there is no end of ‘Getting started’ resources available online. For those of you who want a physical reference work, or who plan on giving a Raspberry Pi as a gift, here are some of the best beginners’ guides available:

Raspberry Pi for Dummies - Raspberry Pi booksAlmost all of us will have at least one for Dummies book lying around at home. Easy to read and full of information, the series is a go-to for many. The third edition of the Raspberry Pi for Dummies book came out in late 2017, and you can read the first two chapters on co-author Sean McManus’s website.

The Raspberry Pi User GuideRaspberry Pi User Guide - Raspberry Pi books was co-written by Eben Upton, creator of the Raspberry Pi and co-founder of the Raspberry Pi Foundation. So it’s fair to say that the information in this guide comes directly from the horse’s mouth…so to speak. You can read an excerpt of the book on the publisher’s website.

Adventures in Raspberry Pi - Raspberry Pi booksFor younger users, Carrie Anne Philbin’s Adventures in Raspberry Pi is both an introduction guide and project book, taking young beginners from the basics of setting up and using their Raspberry Pi through to trying out coding and digital making projects. Now in its third edition, the book is available in both paperback and e-book format.

 

You may also like:

Projects

If you’re looking for some projects to try out, whether they be Scratch or Python, screen-based or physical, the following books will help you get making:

Simon Monk Raspberry Pi Cookbook - Raspberry Pi booksSimon Monk has been writing tutorials and producing Raspberry Pi kits for both beginners and advanced makers. With his Raspberry Pi Cookbook, Simon has written over 200 ‘practical recipes’ for you to try with your Raspberry Pi.

Raspberry Pi Electronics Projects for the Evil Genius - Raspberry Pi booksForget James Bond. If you’d rather be working for the dark side, try Donald Norris’ Raspberry Pi Electronics Projects for the Evil Genius* and build everything you need to take over the world.

*Swivel chair and fluffy white cat not included.

Creative Projects with Raspberry Pi - Raspberry Pi booksMore inspirational rather than instructive, Creative Projects with Raspberry Pi by Kirsten Kearney and Will Freeman is a gorgeous coffee table book of Raspberry Pi projects from across the globe. From small gadgets to art installations and robots to weather stations, if this book doesn’t get your creative juices flowing, nothing will.

 

 

You may also like:

Computer science

Computer science is more than just writing code and lighting LEDs. If you’d like to learn more about the history and science behind STEM, these books are marvelous resources for the inquisitive mind:

The Pragmatic Programmer - Raspberry Pi booksThose wishing to go deeper into learning programming should check out The Pragmatic Programmer: From Journeyman to Master by Andy Hunt and Dave Thomas. Some consider it the classic go-to for novice programmers, with many veterans returning to it when they need a reminder of best practices in the field.

Jacquard's Web - Raspberry Pi booksHistory buffs may want to look into Jacquard’s Web: How a Hand-Loom Led to the Birth of the Information Age by James Essinger. This book explores the development of technology, from the invention of the handloom by Joseph-Marie Jacquard in Napoleonic France to technological advancements of the digital age.

 

The Thrilling Adventures of Lovelace and Babbage - Raspberry Pi booksWith its lighthearted fun mixed with historical events, the Eisner Award–nominated The Thrilling Adventures Of Lovelace And Babbage by Sydney Padua is a Pi Towers favourite, and should be the staple of every STEM enthusiast’s book collection. In fact, we’re sure that even those with no interest in the field will find this collection of stories entertaining. So there’s really no reason not to try it.

 

 

You may also like:

Magazines

If you’re looking for a periodical or two, may we suggest:

 - Raspberry Pi booksThe MagPi, the official Raspberry Pi magazine. Available in both hardcopy and free digital PDF every month, The MagPi covers community projects and tutorials as well as Raspberry Pi–related add-on tech. You may also be interested in the MagPi Essentials Guides, written by community members to help you advance in various areas of Raspberry Pi creativity.

The front cover of Hello World Issue 3 - Raspberry Pi booksHello World, the magazine for educators, is released termly and includes articles and advice from STEM educators across the globe. UK-based educators can get Hello World delivered free to their door, and everyone can download the free PDFs from the Hello World website.

 - Raspberry Pi booksHackSpace magazine covers more than just the Raspberry Pi. Consider it the maker magazine, covering a wide variety of different topics, skills, and techniques. An interesting monthly read that your eager hobbyist mind will love…but your wallet and free space/time, not so much. It’s out in both hardcopy and as a free PDF each month.

 

You may also like:

  • AQUILA — while not specifically STEM-related, AQUILA will keep young minds engaged and inquisitive
  • WIRED — WIRED offers a broad taste of emerging technologies and more
  • The Beano — OK, so it’s not STEM, but c’mon, the Beano is awesome!

Add to the list

If you have a favourite book that we’ve left out, let us know so we can add it. Maybe you have a childhood classic that first got you into coding, or a reference guide you go back to again and again. So tell us in the comments which books we have missed!

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